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OK, this is my first attempt at modeling trees. Triangular leaves, show my amazing ignorance about these creatures and most of all, about Blender.
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A second step. I made the leaves using textures with alpha channels to do the transparent parts. I also used 6 vertex polygons instead of squares or triangles. The log was modeled by hand without using any python scripts. Maybe I could use some next time.
I still know nothing about Bothany.